Patch Notes
Talents
- Renamed talent trees: The Golden Pour, Dark Menagerie, The Killing Floor
- Each tree now gives a passive bonus per point spent (+1% ale income / monster health / trap damage)
- Points spent now shown under each tree name, with tooltip
- New talents: Pack Tactics, Trap Apprentices, Maddening Presence
- Infernal Power now affects all Demons, 10% per rank
- Soul Harvest moved to tier 1, now 5 ranks
- Generous Tips now 5 ranks
- Removed: Brewmaster, One Day Blinding Stew, Eager Merchant, Dark Ritual, Undead Vitality (points refunded)
- Talent XP costs scale slower at higher levels
- Locked talent tiers are hidden until unlocked
- Visual polish on talent buttons
Tavern
- Added new late game ale price upgrades
Fixes
- Sewer Grate now uses trap DC bonuses
- Monster stats update correctly when spending soul talent points
Other
- New text translated into all supported languages
