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Dev update 28th July - Mechanicals

Hello Your Royal Shipnesses!

Here's a little gif for you demonstrating some basic Controller block animations. The Controller block gives you access to any mechincal block on your ship through a keyframe animator. You'll be able to synchronise many blocks' animations together over time, allowing you to build up an animation that is bigger than a single block alone.

In the above example, the Controller block on the left of the gif is moving the powered ball joint at the back of the raft. The UI is shown below.

In other news, we've been fine tuning object placement on the terrain in the level editor and improving the how you interact with the editor through camera conrols, user interface and workflow.

I've also just published S.U.P.E.R Editor Features - Ep 2: Rotate Mode on Youtube exposing the exciting new rotational features that are coming through in the ship editor. Click through and have a listen!

As always, let us know your thoughts and have a shippingly awesome weekend!

SPG