Server Backend Update
A misunderstanding of AWS settings has lead to a bit of a rushed patch due to me accidentally releasing the public IP address of the data server and making so the current version is unable to get and save data (like user stats or high scores).
So this patch is primarily to update the App's server pointer so that it knows where to go to save/request data.
However, my messing about with AWS is due to a really good thing... the server is getting overloaded with player requests, particularly on the weekend.
Therefore, I need to upgrade the server instance so that it doesn't slow down to a crawl during high traffic.
This will occur Tuesday, February 7th at 11:00PM GMT+5, it will take approximately 2 hours and the server will be unavailable during that time
The IP address change should mean that an update isn't required for the server change now and in the future, so that's nice at least.
Other Changes
- Tutorial gloves now always give baseline ability
- Updated Stat tracking save rate
- Photon Networking update to version 1.80
- Photon Voice updated to version 1.80
- Added check for server offline and notification (a bit too late huh...)
- Demo updated to 0.34.1 as well
Because of the rushed requirement for this update (lots of people were online when the Server IP changed, so the update had to go out immediately), the new Photon version has not been tested much at all. Hopefully it works but expect a few bugs for the next day or so until I can figure it all out.
Also, for those who were online when the server IP change occurred (about 60 people) I'm terribly sorry and I will be putting in some safety precautions to handle something like this in the future.
Please make sure to update or your progress/rewards won't be saved!
