More bug fixes from the previous bug fixes!
Fixes
- Fixed large multiplayer gate-revive requirement
- Fixed error disabling dynamic teleporters
- Fixed error with gate-restoring headshots
- Fixed issue when losing/closing gate that would stop enemies from spawning
- Fixed error destroying dynamic teleporters
- Fixed error on player-enemy collision
- Fixed error when equipping an item
Also, please keep in mind that The Data Server will be going down for maintenance and an upgrade tomorrow (Tuesday, February 7th) at 11PM GMT+5 (EST). It will be down for approximately 2 hours, at which time the game will still be playable but no account info or high scores will be accessable/saved.
