Mitts 0.1.3057
Headlined by a real fix for permanently-elevated online input lag, plus the netcode fairness and accuracy bugs it had been quietly making worse.
⚠️ Fixed: online input lag was permanently elevated for everyone
- Every online match has been carrying about 50ms of unwanted input lag since launch, even on clean, low-latency connections — the system that adapts your input timing to your connection quality had a structural bug that pinned it at its maximum extra-delay setting permanently, instead of relaxing on a good link the way it was designed to. It now settles down to the right amount of lead for your actual connection.
🥅 Netcode: claims, contested pucks, and body checks
- Fixed puck-interaction calls (pickups, pokechecks, stick-lifts, body checks) being judged against a stale reconstruction of where your own stick actually was — this was worst on the cleanest connections, which is backwards from how it should work, and was made worse by the input-lag bug above.
- Fixed a contested 50/50 puck battle sometimes resolving as an outright win for whoever claimed it first instead of being genuinely contested on clean, low-latency connections.
- Unified the moment in time your own body, other players, and the puck are all rendered at — these could previously be spread apart by as much as ~90ms at a typical ping, which was a root cause of body checks resolving to the wrong side unexpectedly. Everyone and the puck now share one timeline; goalies are a separate, known follow-up.
🎬 Replays
- Replays now show everyone's real gear and cosmetics — tape jobs, skate/glove/stick models, skin tone, helmet face gear — instead of reverting everyone to the stock default look.
- Watching your own POV or chase camera in a replay now opens on you by default instead of requiring you to cycle through the roster to find yourself.
🧊 Presentation
- New: a scoreless intermission is no longer an empty rink — a two-machine ice resurfacing crew drives out and wipes the ice (including the accumulated skate scratches) before the next faceoff.
- Fixed the goal lamp floating above the glass with nothing visibly holding it up — it now sits seated on the glass with a mounting bracket.
Compatibility
- Network protocol updated this patch (shared render clock) — everyone needs this build to play together.
