·Developer post·Original post (opens in a new tab)
Update 0.0.9
- A new model of the lift in caves and capsules.
- New models associated with the road (fences, lanterns, destroyed pillars)
- Many models in the game have been refined.
- All the roads have been redone.
- The problem with the terrible display of the road was solved.
- The problem with the player's fall from the lift was solved. (now the player calmly rises)
- Added sounds to the lift.
- New shaders are written. Now some objects, stones, mutated trees look more realistic.
- Optimized all the stones on the map.
- Solving a small performance problem. The fragments were not removed after blows and shots.
- For many models, physical material identifiers are added.
- Now the shadows have a pre-calculation. (increase in game performance)
- Many small fixes and improvements.







