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Update 0.0.9

  • A new model of the lift in caves and capsules.
  • New models associated with the road (fences, lanterns, destroyed pillars)
  • Many models in the game have been refined.
  • All the roads have been redone.
  • The problem with the terrible display of the road was solved.
  • The problem with the player's fall from the lift was solved. (now the player calmly rises)
  • Added sounds to the lift.
  • New shaders are written. Now some objects, stones, mutated trees look more realistic.
  • Optimized all the stones on the map.
  • Solving a small performance problem. The fragments were not removed after blows and shots.
  • For many models, physical material identifiers are added.
  • Now the shadows have a pre-calculation. (increase in game performance)
  • Many small fixes and improvements.