In GEKOKUJO: Vagrant Crown, we are not only working on third-person 3D exploration and battles. We are also building the systems that connect villages, roads, and the people living in the world to the player's next objective.
This update focuses on the Adventurers' Guild and the quest board.
Choosing requests from the village desk and quest board
In the current in-development field version, we are working on the flow of checking requests at a village desk or quest board, reviewing their details, and formally accepting them. Requests can show rewards, recommended levels, and rank guidelines, so players can better judge whether a task fits their current character.
Requests connected to the Living World
We also want quests to be more than a simple menu list. They are being developed as part of the Living World: requests can be tied to villagers, adventurers, and events happening in the world, then connect back into rumors, relationships, and reasons to travel.
What we verified this time
In the latest local build check, we verified the flow for guild registration, opening the quest board, reading request details, bringing a request to the desk, formally accepting it, and showing guidance when the player's rank is not yet high enough.
This is still in development. UI layout, wording, quest variety, rewards, and rank requirements will continue to be adjusted. Our goal is for players to choose where to go and whose request to answer, while their journey and the changing world naturally connect.
We will keep building the new GEKOKUJO step by step.
