-Improved hit reactions so surviving units respond exactly when attacks land.
-Formations now react together when absorbing partial damage.
-Fixed damage feedback during consecutive attacks and terrain hazards.
-Added a clear defeat message when a campaign turn limit expires.
-Improved defeat-screen layout and localization across all supported languages.
-Added stability checks and regression tests.
- News and updates
- Vexbound
- Combat Feedback & Campaign Clarity
Source: Steam Community (opens in a new tab)
