Hey folks!
This update fixes several more bug reports from users and optimizes the game some more - the optimizations in question focus on reducing frametime spikes (stuttering). The game should now hold fairly rock-solid framerates, even during heavy combat.
CHANGES
- goon talk text (what they say) behavior changed
FIXES
- fixed Steam achievements sometimes not unlocking when they should
- fixed a crash that could occur when loading a savefile that was saved very shortly after a goon threw a grenade
- fixed incorrect icon used on "Precious metals" money pickups
- fixed a cutscene cutting slo-mo short still causing side effects (vomit, blur)
- fixed extra vomit and full-speed world after loading a save during slo-mo
OPTIMIZATIONS
- optimized various parts of the game to produce fewer frametime spikes (stuttering) (CPU)
Thanks for reading, hope you're enjoying the game!
