Hey folks!
This patch takes care of a couple of issues reported shortly after the release of Intravenous 3: Borderline, and adjusts several things based on player feedback.
CHANGES
- smoke will now put out fires
- dropping/swapping armor now drops all overflow ammo that the player can not carry with him without the armor vest
- window modes: windowed after borderless no longer keeps the window borderless, also fixed alt+enter not toggling fullscreen/windowed
FIXES
- fixed knocking a goon unconscious in certain ways not correctly ending a scene, resulting in the other party not becoming alert
- fixed ceiling lamps blocking kicks and punches, but nothing happening except for noise being made
- fixed the "Times spotted" stat not correctly registering in some cases
- fixed VSync not applying correctly
- fixed a bad patrol route on the second gameplay level
- fixed being able to create infinite smoke by shooting smoke valves
- fixed windowed borderless screen mode not functioning correctly
- fixed goons sometimes not dropping their weapon when dying after being shot
- fixed gameplay mutators dropping after restarting the level from the pause menu
- fixed various UI elements next to the crosshair showing when they shouldn't
- fixed snapping a goon's neck leaving blood
- fixed issues with calculation of carryable ammo amounts when mixing dropping weapons and armor
- fixed certain .44 Magnum ammo types having their own ammo limit
- russian localization update
- goons no longer curse about smoke that wasn't caused by the player
Thanks for reading, hope you're enjoying the game!
