Hello everyone! This Demo update focuses on controller support, attack effects and scene visuals. We have also adjusted early progression to make your adventure smoother.
Controller Support
We have improved controller navigation in combat, inventory, forging, talents and other interfaces, with smoother focus transitions when selecting cards, changing pages and switching screens. Playing cards, changing equipment and everyday interactions should now feel more comfortable. We have also added shortcut hints—hold LT + RT to view them—and a new option to automatically select a card after playing one, so you can adjust the controls to your preferences.
Attack Effects
We have updated a variety of attack and skill effects and improved the combat visuals for Devour, Bleed and other effects. We have refined the transitions between hits, damage feedback and enemy deaths, and fixed several effect playback issues to make each attack clearer and more impactful.
Scene Visual Improvements
We have updated the forest scene on the main menu and adjusted the lighting, environmental details and atmosphere in several scenes. We have also improved the visual transitions from startup through loading to the main menu, making entering the game and exploring feel more natural.
In addition, we have adjusted when build paths unlock and how talent points are distributed, speeding up early progression so you can try different builds sooner. This update also includes card adjustments, improvements to localized text and bug fixes.
Thank you for supporting the Demo! We hope you enjoy the update and look forward to hearing your feedback.
