- Improved pathing
- You can now open the pause menu during story dialogue, and pausing no longer skips the line.
- Music keeps playing softly under mid level dialogue instead of stopping.
- Tracks now fade out, rest for a moment, and fade in instead of cutting straight into the next one.
- The campaign header now says Mission instead of Tier.
- The match timer only counts time you are actually playing, not time spent paused or in dialogue.
- News and updates
- Wend Playtest
- Playtest 91
Source: Steam Community (opens in a new tab)
