- Enemies hit harder from the very first round.
- Skeletons now push much deeper into your maze before they die.
- Late rounds ramp up faster so a long run stays dangerous.
- Maps have fewer rocks and trees, giving you more room to build.
- Trials now shares gold with every player, which was never actually working.
- Trials scales properly for two, three and four players.
- Team matches send fewer but far tougher skeletons, so rounds run quicker.
- You can rejoin a Trials match after losing connection.
- Your towers are all still there on every board when you come back.
- Towers now fire a continuous beam that pulses with each hit.
- The beam jumps straight to a new target the moment one dies.
- Zone bonus numbers no longer vanish behind towers and trees.
- Enemies are called skeletons everywhere now.
- Checkpoints are called mana wells.
- News and updates
- Wend Playtest
- Playtest 63
Source: Steam Community (opens in a new tab)
