Balance
- Difficulty now ramps smoothly instead of jumping from easy to impossible. The middle rounds ask more of you, and the late rounds are winnable rather than a brick wall.
- Your gold income keeps growing in the late game instead of flattening out and leaving you unable to keep up.
- Campaign mission difficulty has been retuned to match.
- Maps
- Around 50 percent more bonus zones on every map, so there are more spots worth building around.
- Noticeably more obstacles per map, giving boards more character.
- All obstacles are now a single tile, which also fixes some long standing bugs with placement around larger ones.
- Zones, obstacles, and checkpoints no longer pile on top of each other. They can still sit close together, which keeps maps interesting without getting messy.
Co-op
- Fixed a cause of desync between Windows and Mac players in co-op games.
