Hi! A playtest is being launched! It will be available until November 4th. You can join it on the store page. Please post any feedback you have or any bugs you find in the Discord server linked in-game (and below). Additionally, I've made the decision to launch in Early Access, tentatively in late April.
As usual, this post has been trimmed down for brevity, a longer version can be read on my site.
Playtest Contents
Here's what can be found in the playtest currently:
20+ weapons (plus almost all attachments from Tokyo)
3 map types
3 regions
10 objective types (3 new ones, mentioned previously)
5 enemy factions of various strengths
25+ quests over 5 traders
It currently takes me around 3-4 hours to reach the current end of the game and complete all quests. For comparison, I could reach max rep in Tokyo in about 2 hours with little to no deaths. As I've mentioned before, it is much easier to die in this game, so I've yet to do a run deathless yet.
Lighting Updates (again)
Still working on lighting, I've made some more improvements on it. It'll likely be adjusted in the future, but for now I'm happy with how the game looks.

Release Date
As I've stated above, I've decided to enable Early Access. I think this is better in the long run, since it's very playable right now and it'll get into the hands of people sooner (rather than maybe in 2028). If you'd like to read what's planned to be in the Early Access release compared to what's currently in the playtest, you can check out the 0.5 section in the roadmap.
For a brief overview though:
Exports system + hacking item expansion (more programs + new interface)
New items (Type 89, SK-12, more containers, helmets and other gear, more)
More office entrance room types (stuff similar to the "Local Office" areas in Tokyo)
Cyberware expansion (new HUD elements, SmartVision, more)
Please let me know what you think about the current version available in the playtest! You can join the Discord here. Thank you for your support!
