Coming in patch v0.0.3:
New features:
- start branching upgrade tree
- add new crab power up upgrade (allows you to shake crabs to power them up)
- a few other upgrades
- particle effects 🎆
Improvements:
- upgrade tree zoom in/out
- add circle animation to show that shake happens every X seconds even if not hovering over tree.
- try larger power required to get coconuts from different tier trees, create 'soft' progress walls
- add clear indicators whether you can afford an upgrade, whether you have maxed it out etc.
Fixes:
- fix: main mechanic stopping
- fix: make upgrade tree positioning consistent and reasonable
- fix: on the upgrade screen the currency amount is under the upgrades
- ensure all coconuts are destroyed after round
