Now Unlocked
The Relay is open.
Crises are enabled now.
The macro screen's Writs mode is enabled.
New
Buildings now only cost minerals, and any building can be rushed with treasury.
A clamped research pace now explains why it is being held back.
The top bar shows whether your build queue already clears a shown deficit.
Every writ explains what it does alongside its flavor text.
The Build catalog can be filtered by the resource a building raises, and build placement weighs building queue load.
Named houses now have a card you can open and read, a sector governor's house links straight through to its Court row, and courtier Loyalty and Acumen explain what they actually do.
Added house-life events, and Lost Works that can be unlocked through events instead of the fragment roll.
Pattern Fragments show up as an effect row on the Imperial Heritage Archive.
Ctrl+right-click lays a multi-leg waypoint route for a fleet, and a key press centers the map on a held fleet or legion, one step per press.
Ships are drawn as silhouettes instead of glyphs wherever a row identifies a hull.
The Outliner's Planets tab filters and sorts like the Codex, and its filter moved into a modal.
The sector minimap has opt-in zoom and pan.
Fleets arriving at an inert border system claim it for free, and minor states can be treated with a right-click.
Situation dossiers are tabbed.
Task forces carry their identity on the galaxy map's presence cards.
25 new ambient events covering sectors, faith, legions and the treasury. The Game Director paces them against the pressure you are already under.
Actions is its own panel now, with a bulk tab, a ranked Candidates tab, a per-world drawer, a worth filter separate from legality, and a pick-on-map scope.
Hovering a writ rings every world it would change.
The Chancellery backlog event now offers a real lever for admin relief.
The galaxy map has a Task Force view that washes held ground and draws objective rings and route traces.
An armed sector pick names and washes the sector under the cursor.
The planet list carries the same detail as the Outliner.
The system view keeps the system on screen when you select a unit inside it.
Crusade task forces are flagged when they run out of systems to conquer.
Changes and Balance
Cathedral faith yields tripled. Loyalty and soul drift now only count the first copy of a building.
Rival AI plays a stronger game: enemy economies, scrying frontiers and war forges no longer stall, and territory between the major powers was rebalanced.
AI empires only open a war on another major power when it is genuinely close by and their own sector is largely controlled.
The AI stops eating its own opening army and overbuilding shrines.
AI empires size their military against their real income, so they stop over-raising and stalling.
The major powers start on the same opening credits.
Governor rank now matters for every empire, not just yours.
Late-game galaxies and the battle viewer run noticeably smoother.
Admin capacity math was corrected, dead modifier keys retired, and the faith bonus family narrowed to buildings that genuinely produce faith.
Fixes
Fleets no longer re-issue orders they cannot path every day. An unreachable order parks for the month instead.
Legion rules of engagement lock while the carrier fleet is invading, and assigning a legion now cascades to the legions a fleet carries.
Task force strength is reported the same way everywhere.
Interface scale works correctly now for every UI element.
Esc backs out of an envoy page before it closes Diplomacy.
Lattice hives no longer spawn on barren home worlds.
The research pace clamp no longer flip-flops day to day.
Minor house absorption replicates properly, and minor state names resolve in combat and on the galaxy map.
Sector ownership recomputes on the sim side.
Build queue reordering is track-local and safe against stale positions, and building track strips read the right queue.
The Build tabs filter by free slots rather than an empty queue.
Alert chips no longer paint over the combat viewer.
Long event option labels wrap instead of overlapping, and pattern-fragment pips render on event options.
Building tooltips stay live while the sim ticks under them.
Governor events no longer treat the Crown's own throneworld seat as a house.
Real deficits are no longer hidden from build scoring, and the material shortage check now accounts for what is already queued.
Garrison bonuses apply on read only, and stacked fleet speed effects are floored properly.
Outliner rows sit at the right height, section-header controls fit inside the dock, and StatBar values stay off the bar.
The galaxy Compaction setting works the way it reads. The setup preview and the zoom-out used to fit the frame to the compacted disc, which cancelled the setting out and made a compact galaxy look more spread out than a loose one.
Waiting and idle work is marked with a dot instead of clipped text.
The battlefield no longer runs behind its own frame gate.
Hover tooltips no longer eat the box styling of whatever opened them.
Writ rows re-check legality before you author, and worlds you already answered are hidden.
The Position and System rows on a unit card are merged, and a commander's bond value is shown now.
Minor-state links in events open the Diplomacy envoy view.
Thanks to everyone testing and sending reports. Keep them coming.
