Whether you play on AMD, Intel, or NVIDIA, framepacer now supports frame generation and low-latency tech across all GPU vendors. Enable Reflex, Anti-Lag 2, or XeLL in your game settings, framepacer will automatically use them to reduce latency whenever possible.
Anti-cheat detection is more accurate with fewer false positives, and more anti-cheat games can be overridden now. Override at your own risk.
If you use RTSS alongside framepacer, try enabling "Use Microsoft Detours API hooking" in RTSS settings to prevent crashes in some games. Closing RTSS is even better. The fewer overlays you have running (ideally none), the better for game stability. This is also why framepacer has no overlay
Patch Notes:
NEW FSR Frame Generation Support
NEW Intel XeSS Frame Generation Support
NEW NVIDIA Smooth Motion Support
NEW AMD Anti-Lag 2 Support
NEW Intel Xe Low Latency (XeLL) Support
Improved DLSS FG & MFG Support
Improved NVIDIA Reflex Support
Improved anti-cheat detection with fewer false positives
More anti-cheat protected games are now overridable
Fixed driver-forced Dynamic MFG detection
Fixed DX8 games not being limited after launch
Fixed DX9 Alt-Tab issues
Added option for disabling minimize to tray in settings.ini
Added option for light / dark theme in settings.ini
Added redirect feature in settings.ini: Redirect a launcher or emulator window to the background process running the game.
Community Spotlight: Upload your tests on YouTube to get featured. Here is a video review of framepacer tested with Ghost of Tsushima - Director's Cut
How to report bugs: Open the framepacer app folder, find the framepacer.log file, and email it with a description of the bug to [email protected]
For video tutorial: I Can't Believe Nobody Made This Before
For more info: https://framepacer.com
