Our first big patch is now live! We've got three new creatures, a ton of bug fixes, performance optimizations and even some balance changes. Here's the nitty gritty what you can expect after you've updated and the servers return:
Creatures
- Added Infernal Dragon
- Added Skeleton Warriors
- Added Wild Boar
- Fixed specific instance where NPCs would not attack
Spells
- Telekinesis will no longer work on PVE servers
- Telekinesis will no longer work on throned structures
- Many spells now have a maximum range
- Weapon swapping no longer removes spell cooldowns
Structures
- Structure downloading is now significantly faster
- Attack towers will now attack players
- All structure pieces will get one-time full heal to make up for the new max HP
- Fixed ability to heal own structures
- Chests on PVE servers are now only accessible by owners, party members and house members
Other
- Custom distance culler implemented to greatly improve populated server performance
- Mouse sensitivity added to game options
- Decay rates can be custom-set on private servers
- Elixir of Amnesia works properly on servers with XP multipliers
- Progressing from level 58 to 59 no longer erroneously costs 9 million XP
