Hello!
Thank you for playing my game, it's been fun watching the videos/streams so far. Consider leaving a review to support my dev journey!
I also appreciated the feedback given, and here's a little patch to implement the first set of feedback (and some extras):
LEVEL BALANCE:
Added additional checkpoints to some levels.
Tweaked some unnecessarily tight jumps.
Made some boxes, where the boxgrab itself wasn't the main challenge, easier to grab.
BUGS:
Horizontally walking into a bouncing shroom no longer makes Kid tweak!
You can no longer lift along with a moving platform by just walking up against it.
On keyboard, ENTER now properly selects menu items!
Pause menu no longer freezes the CRT effects such as scanlines.
FEATURES:
Level Select screen now indicates whether you've collected the collectible for the currently selected level! (Starting in the NextFest demo, you'll be able to unlock a set of harder levels by collecting all of the Giraffies in 1 world!)
Added the first 2 playtester Easter eggs.
Added one additional palette.
IMPROVEMENTS:
Slightly balanced the soundtrack's base volume.
During first launch intro, the CRT effect is now previewed upon selecting "YES" before confirming.
And remember, for every 50 wishlists, I'm adding a new palette to the game, and you get to vote on which one's up next on my socials (KEPSmakesGAMES on youtube and instagram). Feel free to suggest your own colour palette as well, it might just make it into the next voting round!
Thank you!!
Keps
