• Fixed an issue with the Scattering + Lightning fusion weapon where enemies on the sides of the elliptical attack range could trigger audio but show no VFX / fail to hit after high-level range stretching
• Enemy targeting now uses the same elliptical attack range as auto-fire, instead of incorrectly filtering with a circular range
• Improved the pause menu gene summary so the active gene count and total gene count are calculated dynamically from current gene data
