It's been exactly one week since the demo launched, and today we officially passed 100,000 wishlists! We're blown away by your support—this is far beyond anything our team expected, and it's only strengthened our commitment to making this game the best it can be!
Here's what we've fixed over the past week (full details in the Steam announcement):
Added a character reset option to prevent characters from disappearing from the screen
Added an option to turn off the counter
Added frame rate options to reduce the load on your PC
Fixed a bug where the install prompt would still pop up even after uninstalling
We've also rolled out translation improvements today, so the game should feel a lot smoother. Huge thanks to the talented folks who helped with translation and proofreading—you're the best!
We know there are still issues out there—black screens, installation failures, character display glitches—that are genuinely getting in the way of your experience. We're working hard on fixes, so please hang in there with us a little longer.
We've seen an incredible amount of feedback across every platform. With our small team, we unfortunately can't reply to every single thoughtful message, and we're truly sorry for that. But please know that we've read every single one of them. Thank you!
Just a week ago, we were anxious about wishlists. This is our first game, we had zero experience publishing indie titles, and our biggest marketing expense was hiring a studio to produce the trailer. To everyone who helped spread the word—friends, players, and gaming media alike—thank you from the bottom of our hearts.
We know we've still got a long way to go, so going forward we'll be focusing our energy on development, and we're doing our best to bring you the "Custom Upload" feature in October's demo update. We may still fall behind on replying to feedback, and we hope you'll bear with us.
Of course, the demo will keep getting updates, and we're fixing your reported issues as fast as we can. Stay tuned—and once again, thank you all so much!
