Bug Fixes
Fixed an issue where incorrect language entries could cause the game to become stuck.
Fixed quests sometimes sharing the same delivery location.
Fixed the camp occasionally being visible at the start of a node.
Fixed the Auto Pick Food button selecting non-existent food items.
Fixed the camera moving when clicking character portraits during combat.
Interface
Clarified that food items are consumed while camping.
Added selection icons for chosen quests, shop items, and recruits at inns and villages.
Added a hint explaining that party members can be removed from the Group panel.
Improved world map icons.
The Armory event now uses an anvil icon instead of a sword to avoid confusion with battles.
Travel cost is now displayed when selecting a route.
Removed unnecessary success percentage text from dialogue options.
Moved the Skills menu to its own button.
Renamed the Crafting skill to Craftsmanship to avoid confusion.
Added a dedicated Crafting menu with separate tabs for Craftsmanship, Tailoring, Leatherworking, and Blacksmithing.
Moved the Quests menu to its own button.
Gameplay
Characters assigned to watch can no longer be surprised when the camp is attacked.
Updated the tutorial to reflect the new interface changes.
