Patch Note : 0.1.20
Hello everyone, in the patch of today I have many things for you.
First, skill are now enabled! The first seven skills in the tree can actually be earned by the player's character and it will affect the gameplay according to their descriptions.
As you have requested I had a doorbell sound effect when a customer comes in the shop.
I see many people can be surprised by the rent tax, I add warning message 48h before the tax and also reduce them from 2000$ to 1800$.
Marketing tab on the Management window (orange) is now filled with bank loan service. 3 Loan will be proposed to the player each day.
Some of them are daily payment some other are weekly.
To try to balance the difficulty a remove the shortcut on Space bar, instead of it I put a slowdown and to compensate that I reduce the spawn frequency of customers. The only way to pause the game is to enter in the main menu with escape key. I let the play/stop button enabled for the moment, but maybe I will remove it later if you think is better like that.
The ratio of yellow mission/blue mission has been change from 50% to 60% in favor of blue mission. (the white and blue mission is practically the same, the difference between them depend if you have or note the item in a showcase)
Small graphical bug has been removed.
Feel free to let me know what you think with this change in the comment section below.
Summary list :
- Adding skill effect (+7)
- Adding sound effect when client spawn
- Adding warning message 48h before taxes payement
- Adding bank loan in marketing tab
- SPACE now slowdown time instead of stop it
- Fixed window overlapping on character creation
- Reducing customer spawn frequency
- Reducing taxes from 2000$ to 1800$
- Ratio of blue mission up from 50% to 60%
