Another development update is here! Over the past few weeks, the focus has been on making Nova Station feel more alive by introducing new locations, expanding future activities, and improving accessibility through localization support.
Added
Added support for English, French and Spanish localization for the upcoming Pre-Alpha.
Added the first version of the Badaboom Bar, one of the most important locations in Story of Nova.
Added numerous new NPCs to populate Nova Station and make the station feel more alive.
Added the first work on the player's initial purchasable apartment, a low-end residence located on Nova Station.
New Location - Badaboom Bar !
The Badaboom will serve as one of the main social hubs of the game.
Players will be able to:
Meet two of the most important characters in the main story.
Progress through major questlines.
Interact with various citizens and discover new stories.
Relax, drink and spend the night dancing.
In Progress
Work has also started on several new activities planned for future updates:
Side job terminals allowing players to accept various contracts such as combat missions, mining jobs and other activities.
A card game system that will let players gamble credits and earn additional money.
Continued development of the apartment and housing systems.
Please note that these features are still under development and are not yet available in-game.
Improvements
Continued expansion of Nova Station's atmosphere and world building.
Improvements to the localization pipeline to support multiple languages more efficiently.
General polishing across several gameplay systems.
Various internal improvements and code cleanup.
Bug Fixes
Various stability improvements.
Internal optimizations.
General fixes and cleanup across multiple systems.
