This update brings several fixes and improvements following extended testing of the new multiplayer mode.
The spaceship paralysis beam has been improved to make combat smoother and more reliable. Hit detection has been strengthened, collision behavior has been adjusted, and several issues that could leave a spaceship permanently immobilized have been fixed. The visual effects for the beam and paralysis have also been improved.
The spaceship teleportation system has also been fixed so that multiplayer now correctly selects an available spaceship, while preserving the existing spaceship selection behavior in solo mode.
The smuggler menu now closes correctly when a player is knocked outside its interaction area during combat.
Several improvements have also been made to the Golden Egg challenge:
new random spawn locations have been added;
several spawn locations are now easier to identify;
clearer visual landmarks have been added on the planet;
the message showing which biome contains the Golden Egg has been improved.
The Return to Last Checkpoint system has also been improved for multiplayer, allowing a player who falls out of the map or becomes stuck to return without forcing the entire session to restart.
Multiplayer remains in a functional beta state, and further fixes, balancing changes and improvements will continue to arrive through future updates.
