This update brings further multiplayer adjustments, with several fixes ready for testing:
Planet water: adjusted visibility and collision handling so players in space can travel without being blocked by the water plane, while preserving collisions for players on the planet.
Break Station elevator: adjusted activation and movement replication to address clients falling through the platform.
Elevator audio: handled individually so each player aboard hears the sound while the elevator moves. The sound stops upon arrival or when the player leaves the elevator.
Multiplayer testing continues to verify these changes in-game. Thank you for your feedback and
