Improvements:
- Added menu option to invert camera y-axis (mouse invert)
- Made weapons and ships logs achievements easier to get
- Red ship fragments no longer destroy other red ships
- Red buildings are now affected by the singularityCANNON and rocket blasts
- Allow multiple high score achievements to be attained in the same run
- Allow red buildings to have a velocity
- Slow down accelerated camera movement at the midpoint of the death transition so you can read the stats even if you skipped the fadeout
- GivenSwarms random acceleration capacity so they don't bunch up as much
- Added savescumming detection and corresponding achievements
- Moved inventory description closer to inventory list
- Given spaceMINES a limited lifetime
- Optimise mine graphics for performance outside the current sphere
- No longer announcing changes from a weapon to itself
- Reduced requirement for highest clear spheres achievement to 30
- Improved achievement graphics
- More debugging output for dynamic library loader component
- A few new achievements
Bug fixes:
- Correct Sawblade one-shot kill tracking
- Correct achievement API name for enemies destroyed over n
- Fixed typo in clear 10 spheres achievement
- Fixed armour not colliding with enemy buildings
- Fixed flakCANNON graphic incorrectly rendering on the player ship
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