Fellow Daoists,
Since launch, we have been reading every piece of feedback in the community. Many Daoists mentioned that monster behavior in combat was too static, making fights feel like mechanical positional matchups, with less of the fun of reading and countering moves.
To address this, we have completed the 1.04 update.
Feature Changes
Monster Attack Strategy Adjustment
Monster attack strategy has been changed from the original "attack the opposing position" to: each monster group has different attack and healing strategies.
In other words, in the same battle, different monster groups may act according to different logic. They no longer simply target the unit directly opposite them, but instead adopt different attack methods and recovery means based on their own roles.
This means that when facing different enemies from now on, more observation and judgment will be required. Who to deal with first, who to control, who to focus fire on — all of these will become more important. The old approach of setting up one formation and sticking to it may need an extra thought or two.
If you encounter any issues after the update, or feel that certain monster strategies are too strong or too weak, please continue to leave messages in the feedback thread. We will keep watching.
You are also welcome to join our QQ chat group and talk with us directly: 677497190
The immortal path is long; we cultivate and walk as we go.
— Developer Fengshi, Endless Immortal Path
September 22, 2026
