Introducing New Special Forces
Each faction receives a new special unit with a unique ability, opening new tactical possibilities and synergies during combat. Experiment with new combinations, adapt your strategies and discover how these special units change the battlefield.
Units
CSI — Disruptor Drone
The Disruptor Drone specializes in suppressing enemy attacks. Its attacks reduce enemy Attack Speed, making it a valuable addition against dangerous offensive units.

Special Ability — Attack Speed Disruption
Every attack reduces the target's Attack Speed by 15% for 3 seconds.
The effect does not stack.
Multiple drones coordinate their targeting to distribute the effect efficiently.
Debuffs can be refreshed once their remaining duration reaches 0.75 seconds.
The Swarm — Harvester
The Harvester turns the loss of allied Light Units into additional firepower. As Light Units fall in battle, surviving Harvesters become increasingly dangerous.

Special Ability — Damage Stacking
Every allied Light Unit death grants all surviving Harvesters +4% Damage.
Stacks up to 5 times, reaching +20% Damage.
Each new stack refreshes the duration of all active stacks to 6 seconds.
All stacks expire together after 6 seconds without another Light Unit death.
Aequitas — Lux
Lux introduces a new support-focused approach to combat. It primarily uses energy beams to strengthen allied units, increasing their damage output over time. When no valid ally is available, Lux switches to an offensive beam to attack enemies directly.

Special Ability — Progressive Damage Amplification
Each beam gradually increases its Damage bonus over 0 / 2 / 4 seconds.
The first beam provides +10% / +15% / +20% Damage.
Additional beams provide progressively smaller Damage bonuses.
All Damage bonuses stack additively.
Battle Presentation
Optimized projectile behavior during flight.
Improved hit effects on units.
Added new buff and debuff indicators.
