Changes based on your feedback
Added grenades!
..and some more things
- Refactored weapon system - mostly under the hood changes, but does fix a lot of the jank
- Improved enemy AI - enemies spread out more when engaging the player and overwhelm the player less
- Improved HUD - cool new health overlay and updated ammo display
- Weapon effectiveness tweaks - increased range of sidearm and plasma carbine to make mid-range engagement more viable in the first part of the level
- Some optimizations - let me know if things run smoother now!
There are still a ton of improvements to be made to the first level of the game, but I will be moving on from polishing the first level for now while I continue working on later levels and new content.
