Hello, quick update patch. Here's the rundown:
Attempting fix for a rare random crash on some machines on some scene changes.
Fixed a softlock state. Before, it was possible to softlock at the cellar door if you use one dynamite to open unblock the quarry path and the other dynamite to blow open the abattoir safe. That is no longer a softlock, and here's why:
3 more dollars added in the mirror world meat room, mirror world crusadorium, and end of shelterplex hallway.
Third dynamite item added to mirror world dangersports store.
Mirror world quarry deed added to the end of mirror world quarry.
This way, if you bought the rebreather, the mirror world deed can be used to open the cellar door, of if you buy the 3rd dynamite, it can also be used. This seemed like the best fix for the situation. This all also works if you spent an extra dollar on a hotdog and grinded it.
That's what I get for adding dynamite as an option to open the abattoir safe, I guess. It was still very worth it because I think that interaction is funny.
Happy Habiting.

