Source: Steam Community (opens in a new tab)
Gameplay and Balance
- Stacks now adds 100% score to symbols in a full column, up from 50%.
- Denomination increases now award 50% more chips.
- Go Again payouts no longer make the displayed run balance drop after scoring.
- Cooldown upgrades now immediately reduce a tool's active cooldown.
- Fire squares extinguishing together now play one extinguish sound.
- Bomb explosion sounds now rise in pitch when one Bomb drops another Bomb.
- Bonus Chance column highlights now stay within the slot board, and each highlighted column plays a rising-pitch reveal sound.
- Scoring speed-ups now reset when a Bonus or You Win screen opens.
Leaderboards
- The publishing screen can be skipped after one second while score submissioncontinues in the background.
- The friends leaderboard now ranks players against their friends instead ofshowing global placements.
Vault
- Vault tabs are now ordered Items, Symbols, Upgrades, Challenges, and Cashout.
- Completed challenges show an exclamation mark until redeemed, then show a checkmark.
- Quickly clicking between cards of different rarities no longer leaves the previous card's glow color on the item detail card.
Tool Packs
- Tool Pack rarity anticipation now keeps the same timing until each reveal.
- The rarity light on a peeling Tool Pack card now shines out from underneath.
- Slowly dragging a card open no longer skips the final reveal or leaves the landed light showing the previous rarity's color.
- The upgrade arrow on a peeling card now changes color with the reveal instead of showing the final rarity early.
- Tool Pack cards now show the same white highlight as board panels when pointed at, matching between mouse and controller.
Other
- The You Win celebration now has win and coin fountain sounds.
- After its first full viewing, the Pump It cutscene can be skipped with a click.
- Wild has a new sound and animation.
- Score fragments and their score count-ups now keep normal speed, remain visible through arrival, and can overlap between paylines during accelerated presentations.
- Balance coin bursts keep their normal visual speed and size on larger boards.
- Scoring background shockwaves keep their normal visual speed.
- Background score waves now finish independently when several payouts happen close together.
- New-symbol descriptions on safe reward panels use a larger font.
- Fixed long stutters on the first time you see effects, safes, packs, and the plinko board.
- Perk Pack reveal sounds now rise in pitch with each card.