- Switched to a more detailed options menu
- Added screenshake toggle
- Added fullscreen toggle
- Added master volume slider
- Shortened some texts
- Slightly adjusted the UI around character portraits
- Removed some of the enemy encounters that were reusing enemies from other encounters
Bugfixes:
- The mysterious cave event will no longer crash the game when a dice has been ruined by the talking tree event
- During team selection mosuing over the characters ability will again provide a correct descrition of the ability
- On the evolution screen the little green marker on the dice will disappear if you switch to another character after selecting a card
- Moved one of the eagle enemies a little to the left so that its health bar is no longer blocked by the sed spots
