Developer postOriginal post (opens in a new tab)

Aug 7,2020 updated

Update Information

SMILE GAME BUILDER Ver1.12.7


New Functions

- Vertical rotation, horizontal rotation, and zooming can now be turned on/off in the "Enable/Disable Camera Control" of the event panel.

- You can now use a line break in string variables by using \n.

- Battle maps can now be selected as templates when creating new maps.

- Mimic Cat character models and portraits have been added.

Bug Fixes

- We've fixed an error: When running a player in the FPS mode, the mouse cursor was occasionally locked in a visible or invisible state.

- We've fixed an error: When a player character activates a skill during a battle, the coordinates of the effect that should be displayed underneath the character will be shifted.

- We've fixed an error: When running a playtest in Unity, the player model may appear too small depending on the circumstances.

- We've fixed an error: In "Recover/Reduce Battle Character's HP/MP", if you refer to the value of a variable box, the result is not reflected or subtracted from the values and gauges immediately.(Additional fixes were made in 1.12.7.4.)

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 5114275 · ver1.12.6 branch

    Steam updated · First observed