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January 29, 2020 updated

January 29, 2020 updated
Update Information
SMILE GAME BUILDER Ver1.12.2
New Features

  • You can now set individual colors for battle damage values.
  • The speed can now be set in the "Camera Control" event panel.     
  • The following camera switching key input values have been added to the operation of the "Advanced Variable Box Op." event panel.     1; Switch Viewpoints     2: Camera: Rotate Up     3: Camera: Rotate Down     4: Camera: Rotate Left     5: Camera: Rotate Right     6; Camera: Zoom In     7: Camera: Zoom Out     8: Camera: Reset
  • An event panel has been added that allows you to turn on/off the camera controls that occur during battles.
  • Added "Same effect as a skill" in character battle command settings.
  • When exporting a Unity project, an option to "use or not use the virtual controller" has been added.
  • The event panel, "Display Web Browser (Beta)", has been implemented.

Fixed Bugs

  • We've fixed an error: during a battle, an abnormal state could be cleared by the action of a battle event.
  • We've fixed an error: commands may not be able to be deleted if the branch end panel disappears in the branch system event panel
  • We've fixed an error: camera height is not working properly in battle events.
  • We've fixed an error: the cursor position stored in the previous battle is reset when the next battle occurs.
  • We've fixed an error: Now Loading string cannot be edited.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 4488746 · ver1.12.1.4 branch

    Steam updated · First observed