January 29, 2020 updated
Update Information
SMILE GAME BUILDER Ver1.12.2
New Features
- You can now set individual colors for battle damage values.
- The speed can now be set in the "Camera Control" event panel.
- The following camera switching key input values have been added to the operation of the "Advanced Variable Box Op." event panel. 1; Switch Viewpoints 2: Camera: Rotate Up 3: Camera: Rotate Down 4: Camera: Rotate Left 5: Camera: Rotate Right 6; Camera: Zoom In 7: Camera: Zoom Out 8: Camera: Reset
- An event panel has been added that allows you to turn on/off the camera controls that occur during battles.
- Added "Same effect as a skill" in character battle command settings.
- When exporting a Unity project, an option to "use or not use the virtual controller" has been added.
- The event panel, "Display Web Browser (Beta)", has been implemented.
Fixed Bugs
- We've fixed an error: during a battle, an abnormal state could be cleared by the action of a battle event.
- We've fixed an error: commands may not be able to be deleted if the branch end panel disappears in the branch system event panel
- We've fixed an error: camera height is not working properly in battle events.
- We've fixed an error: the cursor position stored in the previous battle is reset when the next battle occurs.
- We've fixed an error: Now Loading string cannot be edited.