Changelog:
Flying Eye projectiles now target the player's face directly for easier parrying.
The number of consecutive projectiles fired by the Eye at the player has been increased from 3 to 15.
Simulation mode run results are now accurately recorded in the leaderboard.
Fixed a bug where the shotgun could not fire after shooting a beam.
The reload after a shotgun beam shot can no longer be canceled.
Throwing knives now fly as intended and no longer float around the map without gravity.
In the next update, the revolver will be slightly tweaked; its ricochet shots will no longer deal 150+ damage to every target. We will also fix a bug with its bullet trail, which failed to reach certain enemies upon ricocheting.
Additionally, we will address community feedback and fix issues reported in the reviews.
