Score Rework
-> Base score per Point Tile increased to 10, this is increased by 1 every 25 seconds played.
-> Added a combo counter. Every tile moved without a miss-click or taking damage increases combo every 50 combo increase score gain by 1
-> Shield time now doesn't decrease when stepping on a Danger Tile
-> Freeze Field now also removes Debuff Tiles in its area
-> Added 4K resolution
-> Caps Lock warning is now visible until the start of the run
-> Added a sound for stepping on a Danger Tile while shield is active
-> Fixed a bug where the Damage sound would play when stepping on a Heal Tile
