Hi everyone!
It’s been over a month since I released the 0.0.1 alpha demo on Steam, and honestly, your feedback has helped me improve the game a lot.
With the upcoming Steam Next Fest in mind, I’ll be releasing the new 0.1.0 demo sometime between October 1st and 5th, including the following improvements:
1. Wild Luminons are coming to the forests!
Wild Luminons will now appear throughout the forests, and you’ll be able to try to tame them using food and by completing a minigame.
Breeding is no longer the only way to get new Luminons!

2. Battles have been improved... a lot.
Two new systems are coming to combat: Tamer Skills and battle formations/roles.
How do they work? Pretty simple.
Before entering the arena, you’ll be able to choose from several Tamer Skills, many of which will be unlocked as you progress through the game. During battle, you can activate them to heal your Luminons, damage your opponent’s team, and more.

You’ll also be able to assign three different roles: Ranger, Fighter and Tank, each with its own additional characteristics.

This should make battles much more varied, with plenty of room to experiment with different teams and strategies.
3. The Beauty Contest has been completely reworked.
The previous version was, admittedly, a little confusing. You picked a couple of options and then... you won. Or you didn’t.
Not exactly the most thrilling contest in Luminons history.
Now there will be three judges plus the audience reaction, and you’ll be able to build up combos depending on the choices you make.
But be careful: you’ll now clearly see which actions increase or decrease your score, so you’ll have to adapt your decisions depending on how each judge currently feels about your performance.

I hope you find this new system much more fun than the previous one!
4. Two new Ether Luminons are joining the forest!
And that’s everything I’ve been working on over the last few months.
I feel like the game is starting to take shape more and more with every update, so thank you again for all the feedback you’ve shared so far.

ROADMAP
Here’s the current planned roadmap:
0.2.0 — Tamer Profile, including collections for items, skills, Luminons and more. +2 new Luminons.
0.3.0 — Tamers will randomly visit your ranch each day. You’ll be able to learn information about them before future battles and prepare your strategy accordingly. +2 new Luminons.
0.4.0 — Buying and selling system for merchants who will randomly visit the ranch each day. +2 new Luminons.
0.5.0 — Minigames and unlockable areas in the forests. +2 new Luminons.
0.6.0 — Room and ranch customization. +2 new Luminons.
0.7.0 — Completion of the full story and all game cinematics. +2 new Luminons.
0.8.0 — Beta testing begins. +6 new Luminons.
0.9.0 — Final improvements, polishing and bug fixes. +6 new Luminons.
1.0.0 — Final adjustments and official release.
The current estimated release window is January–April 2027, depending on development challenges, player feedback and, naturally, how many unexpected things the Luminons decide to break along the way.
