Update 0.1.14 — Physics improvements and art updates
This update brings improvements to heavy object physics, save-related bug fixes, and several visual updates for more realism.
✨ New Features
- Starting battery now begins at 50% health
- Added collision to the car roof
🔧 Bug Fixes
- Fixed shop not closing at the correct time
- Fixed carbon fiber hood disappearing after loading a save
- Fixed gearbox disappearing after loading a save
- Reset object velocity when released from hand — prevented physics bugs
- Removed prefabs accidentally left in Milton's scene (oops)
⚙️ Changes
- Improved NPC interaction — reduced collider sizes to eliminate missclick risk
- Capped minimum player speed when carrying heavy objects — player no longer moves too slowly
- Updated heavy object physics to prevent items from falling off the truck bed easily
- Increased plywood board collider size to prevent bugs
- Reduced speed bump height — was causing very lowered cars to get stuck
- Adjusted car collider to reduce clipping on the ground when heavily lowered
- Adjusted battery clamp position to match real-world placement
🎨 Art
- Updated all body panel visuals on the abandoned car to a rusted appearance
- Reworked spark plug wire layout — wires were misaligned and not correctly connected to the plugs and distributor
- Updated engine wire textures for a more aged and worn look
- Reworked Heligar battery 3D model and textures — more optimized and realistic
- Updated radiator hose visuals for a more realistic look
