**Patch Notes**
**New Content**
- Edinburgh zoning and construction has been added.
- Added new city/workplace updates and related city scene improvements.
- Added trader visuals and trader-related UI assets.
**Ledger House**
- Reworked the Ledger House Balance page layout.
- Added runtime-updating Balance values for player-owned buildings, workers, tenants, warehouses, and guards.
- Added a new Warehouse page layout with black YoungSerif text, framed section headers, and guard controls.
- Added guard increase/decrease arrows on the Warehouse page.
- Added a new Goods page showing:
- Current warehouse inventory per good
- Daily input consumption
- Daily player production
- Good icons and barrel-based column headers
**UI Improvements**
- Top UI elements now keep a fixed size when the screen resolution changes.
- Esc menu now keeps a fixed size when the screen resolution changes.
- Improved Ledger House page alignment and readability.
**Performance**
- City scene building bindings now run scoped to the active city instance instead of scanning the whole scene.
- Reduced load spikes when opening CityScene.
**Systems**
- Production workplace data moved into Resources for build-safe loading.
- Added support for player production input tracking, such as Mead consuming Honey.
- Improved runtime city/workplace restore behavior.
