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Devblog 5

Fixed an aspect of inventory saving
Fixed asteroid saving and loading
Fixed accumulator interface display
Fixed the way character moves while walking
Fixed several aspects of crafting
Fixed a bug connected with things in player’s hands not colliding with objects
Fixed a bug of impossibility to save when an asteroid is exhausted
Fixed a bug appearing when after 2 deaths characters can’t be revived on their station
Fixed phantom appearing and disappearing of asteroids
Fixed a problem when after death we fell through the floor (on a debugging stage, we’re waiting for your feedback)
Fixed the world saving algorithm, when several sector parts could load in someone other’s sector, including asteroids
Fixed a bug connected with FPS drops and other problems, when a message history in chat is big
Fixed a problem of possible game crashes under certain conditions
Fixed third-person view camera while in a ship

Changed helmet interface
Changed character interface
Changed revival interface
Changed glass material in a cockpit
Changed bloom material (glow)
Changed post-editing effects, tweaked blur

Added character review with tools in hands
Added the world optimization
Added a limit for up to 29 messages in chat history

And several more minor fixes of the game code, that weren’t included in this list