I apologize to everyone, but *State Z* needs a bit more time for Steam to review the new version of the game. This version features a world that has become more devastated over the years; the work is already done, but Steam's review process takes 7 days, so it won't be ready by the 20th. Rest assured, however, that this time won't go to waste. We are adding over 200 zombie variants and more than 100 human NPC variants—ensuring a unique experience where you'll rarely encounter the same enemy twice, making every combat encounter feel fresh. The *State Z* map has been redesigned to reflect the passage of time, introducing areas filled with overgrown vegetation, grime, and chaos; this makes the map more menacing and gives every location a unique feel. Everything already in *State Z* has been expanded, including a vast array of weapons, items, and vehicles. We’ve also added modular base-building options alongside pre-built structures—complete with decorations, lighting, and defensive traps to protect you from threats—with much more to come. The official launch is set for August; while there is no specific date yet, I will keep everyone updated. As soon as Steam gives the green light, I’ll announce the release date. I apologize once again. The future of *State Z* is going to be incredible.