- Squires now immune to critical hits
- New characters start with 60 HP
- Stronger attacks at low levels
- More starting gold for new runs
- Defeated bosses no longer land attacks
- Shatter Armor now respects crit immunity
- Ser Enity stays ethereal while meditating
- No blinking during Ser Enity's meditation
- Ser Enity drops stray death-save hits
- Class codex shows Squire crit immunity
- Achievements and Boss names fully translated
- Tutorial tips corrected in all languages
- Chivalry's defend animation no longer drifts
- Battle effect announcements sit higher
- News and updates
- Pocket Squire: Arena
- Reduced early game difficulty
Source: Steam Community (opens in a new tab)
