Patch 0.0.10f Notes
Graphics
- Updated the “Military” art in the game to be brighter to better appear on military cards and for the military deck in Campaign.
- Darkened the color of locked decks to make it more obvious they are not unlocked.
Card Updates
- Changed “Booby Trap”’s costs to reflect the standardized order of resources.
Bug Fixes
- Fixed an issue where certain attributes associated with a Campaign run were not loaded back in properly when you quit and then loaded back into your run.
- Fixed a UI issue where if enough cards were in the main piles, the face up cards could get cut off.
- Fixed the “Witch” node’s UI so that you can click the cards in the selected cards window to unselect the cards.
- “Trapcraft”’s created cards are now owned by the player who created them. Previously they were always owned by Player 1 in Practice and Campaign mode.
