Patch 0.0.10d Notes
Balance
- Trapper, Trapwright, and Trapmaster were updated to deal more unconditional damage. The fight is only marginally harder now but gives more opportunity for the enemy to actually do damage to the player without the player discarding. Scaling was also adjusted appropriately.
Bug Fixes
- Reworked optional card cost selection UI to take into account the case where additional card costs were causing the UI to overflow with options.
