Operation mode is now significantly more polished:
- Installations can dependend on energy and star radiation.
- Destroyed installation during mission carries out into operation. This means that even if you manage to partially destroy an installation during mission, you will see reduced effectiveness of installation at operation level.
Operation and Mission modes have primary and secondary objectives.
Change Log
[0.10.0] - 2026-08-15
Added
- Setting dialog in scenario
- Radiation (star light) in Operation mode affecting solar power output
- Objectives in Operation mode
- Intro/outro for operation TRIAL BY FIRE
- Operation sector effectivity and hp impacts mission structures
- Objectives for missions
- Destroying installations during operation mission carries into operation
- Stellar radiation level impacts visibility during mission
Changed
- Resolution setting for web disabled to prevent issues
- Save format for operations to support Cloud Saves
- Installations heavily updated to account for radiation and energy
- Conquered sector looses installation in Operation mode
- Timed buttons (e.g. RESET OP button)
Fixed
- Many (too many to list) fixes to operations
- Hotspot for mouse pointer was off
