Greetings, CEOs!
Welcome to the company. Whether you've already played the demo, provided feedback, or just wishlisted and walked away muttering about your own boss — thank you. Truly. A solo dev's most valuable asset is a few people who care, and you're it.
For those just joining: Hostile Takeover, Inc. is a satirical top-down action tower defense where you don't just place towers — you play as the CEO, on the office floor. You hire employee towers, build departments, take promotions, and personally fend off waves of disgruntled employees each fiscal quarter, all while your "executive authority" aura buffs your defenses and vacuums up loot. Survive long enough and you'll face the final hostile takeover that decides your fate.
Here's what's on the corporate agenda between now and launch:
First Order of Business: A Demo Update
A patch is in the works — performance improvements for large mobs and a round of small bug fixes. It'll be live in the coming weeks, and I'll post a short note here when it's up.
On the Horizon: The Full Release (November 2)
The demo is a slice. Behind the boardroom doors, the full game adds a lot more to manage:
More to hire and fight — the roster grows from 11 to 15 towers and 12 to 18 enemy types, along with 3 new bosses.
Promotions galore — a bunch of new upgrades to choose from for level-ups and board packets.
Run-based meta-progression — earn the Golden Parachute currency from your runs to permanently unlock new maps, modifiers, perks, and even new playable executives.
Full controller support — for armchair CEOs everywhere.
...and a few details I'm keeping behind an NDA for now. 😉
Between Now and Launch
Expect a steady stream of dev updates here every couple-ish weeks — patch notes, sneak peeks, and the occasional look behind the curtain. We'll also be appearing at Steam Next Fest in October, so there's plenty ahead.
In addition, I've established a bluesky account for direct communication: https://bsky.app/profile/consumemoresnacks.bsky.social
Feel free to follow and reach out to me there!
How to Maximize Shareholder Value
Try out the demo and tell me what you think.
Wishlist to get notified the moment we launch on November 2.
Follow so these updates show up in your feed.
Onward — to record-breaking quarterly losses and the most hostile workplace in gaming.
— Aleksi, Founder, CEO, and sole employee
