We listened.
A lot of the feedback was clear: the swarm needed to be more interesting, more dangerous, and less predictable.
So we fixed it.
Nova Swarm now has a much stronger flow of pressure, better enemy behavior, and more moments where you actually have to react instead of just drift through the chaos. It feels sharper, meaner, and a lot more alive.
Thank you to everyone who played early and told us what was not working. That feedback made the game better.
The swarm has teeth now.
Come try the update and tell us what you think.
