There are less than two weeks left until Another Tavern Simulator comes out.
We open on September 29.
Honestly, I still have no idea what to expect from the release :)
I've been working on this game for quite a while: redoing things ten times even when they already seemed finished, adding new features, then completely changing the game's style and redoing everything all over again - you know, normal game development stuff.
And now the release date is finally set. All that's left is to finish the last few things, fix whatever can still be fixed, and actually release the game.
I'm not going to promise hundreds of hours of adventure, a huge open world, or a tavern that will change your life.
(The Witcher 3 remaster coming out on the same day can handle that.)
It's just a small game about running your own tavern: decorating it, mixing drinks, serving customers, earning some coins, and slowly turning the place into something that feels like yours.
More than anything, I wanted to make a game you could just sink into after work, switch your brain off for a bit, and relax.
Did it work? We'll find out soon.
But if Another Tavern Simulator makes someone's evening a little better - even just for a night or two - then all of this was worth it.
Thank you to everyone who's already wishlisted the game.
See you on September 29.
